alt.freeweights.vision / vitpose-plus-huge-ONNX
From: onnx-community <huggingface.co/onnx-community>Newsgroups: alt.freeweights.visionSubject:

vitpose-plus-huge-ONNX

Date: 2026-11-15Commit: 41d9ef6Signed: 2DC28CC7B26A283B ✓

Keypoint detection model. Onnx weights, 8.07 GB in all. Published by onnx-community under Apache-2.0.

vision8.07GBvitpose-plus-huge-ONNXonnxpermissive
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Overview

Size
8.07 GB
Weights
2 B (smallest of 8 ONNX variants)
Parameters
not stated
Formats
onnx
Task
keypoint detection
License
Apache-2.0 (permissive)
Files
13, each with a sha256
Publisher
onnx-community
Added
2026-11-15
Section
alt.freeweights.vision
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Base model: usyd-community/vitpose-plus-huge

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Model card

From the publisher at commit 41d9ef6. Shown as plain text with links; images open at the publisher.

vitpose-plus-huge (ONNX)#

This is an ONNX version of usyd-community/vitpose-plus-huge. It was automatically converted and uploaded using this Hugging Face Space.

Usage with Transformers.js#

See the pipeline documentation for keypoint-detection: https://huggingface.co/docs/transformers.js/api/pipelines


Model Card for VitPose#

Image: x

ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation and ViTPose++: Vision Transformer Foundation Model for Generic Body Pose Estimation. It obtains 81.1 AP on MS COCO Keypoint test-dev set.

Model Details#

Although no specific domain knowledge is considered in the design, plain vision transformers have shown excellent performance in visual recognition tasks. However, little effort has been made to reveal the potential of such simple structures for pose estimation tasks. In this paper, we show the surprisingly good capabilities of plain vision transformers for pose estimation from various aspects, namely simplicity in model structure, scalability in model size, flexibility in training paradigm, and transferability of knowledge between models, through a simple baseline model called ViTPose. Specifically, ViTPose employs plain and non-hierarchical vision transformers as backbones to extract features for a given person instance and a lightweight decoder for pose estimation. It can be scaled up from 100M to 1B parameters by taking the advantages of the scalable model capacity and high parallelism of transformers, setting a new Pareto front between throughput and performance. Besides, ViTPose is very flexible regarding the attention type, input resolution, pre-training and finetuning strategy, as well as dealing with multiple pose tasks. We also empirically demonstrate that the knowledge of large ViTPose models can be easily transferred to small ones via a simple knowledge token. Experimental results show that our basic ViTPose model outperforms representative methods on the challenging MS COCO Keypoint Detection benchmark, while the largest model sets a new state-of-the-art, i.e., 80.9 AP on the MS COCO test-dev set. The code and models are available at https://github.com/ViTAE-Transformer/ViTPose

Model Description#

This is the model card of a 🤗 transformers model that has been pushed on the Hub. This model card has been automatically generated.

  • Developed by: Yufei Xu, Jing Zhang, Qiming Zhang, Dacheng Tao
  • Funded by: ARC FL-170100117 and IH-180100002.
  • License: Apache-2.0
  • Ported to 🤗 Transformers by: Sangbum Choi and Niels Rogge
Model Sources#

Uses#

The ViTPose model, developed by the ViTAE-Transformer team, is primarily designed for pose estimation tasks. Here are some direct uses of the model:

Human Pose Estimation: The model can be used to estimate the poses of humans in images or videos. This involves identifying the locations of key body joints such as the head, shoulders, elbows, wrists, hips, knees, and ankles.

Action Recognition: By analyzing the poses over time, the model can help in recognizing various human actions and activities.

Surveillance: In security and surveillance applications, ViTPose can be used to monitor and analyze human behavior in public spaces or private premises.

Health and Fitness: The model can be utilized in fitness apps to track and analyze exercise poses, providing feedback on form and technique.

Gaming and Animation: ViTPose can be integrated into gaming and animation systems to create more realistic character movements and interactions.

Bias, Risks, and Limitations#

In this paper, we propose a simple yet effective vision transformer baseline for pose estimation, i.e., ViTPose. Despite no elaborate designs in structure, ViTPose obtains SOTA performance on the MS COCO dataset. However, the potential of ViTPose is not fully explored with more advanced technologies, such as complex decoders or FPN structures, which may further improve the performance. Besides, although the ViTPose demonstrates exciting properties such as simplicity, scalability, flexibility, and transferability, more research efforts could be made, e.g., exploring the prompt-based tuning to demonstrate the flexibility of ViTPose further. In addition, we believe ViTPose can also be applied to other pose estimation datasets, e.g., animal pose estimation [47, 9, 45] and face keypoint detection [21, 6]. We leave them as the future work.

How to Get Started with the Model#

Use the code below to get started with the model.

import torch
import requests
import numpy as np

from PIL import Image

from transformers import (
    AutoProcessor,
    RTDetrForObjectDetection,
    VitPoseForPoseEstimation,
)

device = "cuda" if torch.cuda.is_available() else "cpu"

url = "http://images.cocodataset.org/val2017/000000000139.jpg"
image = Image.open(requests.get(url, stream=True).raw)

# ------------------------------------------------------------------------
# Stage 1. Detect humans on the image
# ------------------------------------------------------------------------

# You can choose detector by your choice
person_image_processor = AutoProcessor.from_pretrained("PekingU/rtdetr_r50vd_coco_o365")
person_model = RTDetrForObjectDetection.from_pretrained("PekingU/rtdetr_r50vd_coco_o365", device_map=device)

inputs = person_image_processor(images=image, return_tensors="pt").to(device)

with torch.no_grad():
    outputs = person_model(**inputs)

results = person_image_processor.post_process_object_detection(
    outputs, target_sizes=torch.tensor([(image.height, image.width)]), threshold=0.3
)
result = results[0]  # take first image results

# Human label refers 0 index in COCO dataset
person_boxes = result["boxes"][result["labels"] == 0]
person_boxes = person_boxes.cpu().numpy()

# Convert boxes from VOC (x1, y1, x2, y2) to COCO (x1, y1, w, h) format
person_boxes[:, 2] = person_boxes[:, 2] - person_boxes[:, 0]
person_boxes[:, 3] = person_boxes[:, 3] - person_boxes[:, 1]

# ------------------------------------------------------------------------
# Stage 2. Detect keypoints for each person found
# ------------------------------------------------------------------------

image_processor = AutoProcessor.from_pretrained("usyd-community/vitpose-plus-huge")
model = VitPoseForPoseEstimation.from_pretrained("usyd-community/vitpose-plus-huge", device_map=device)

inputs = image_processor(image, boxes=[person_boxes], return_tensors="pt").to(device)

with torch.no_grad():
    outputs = model(**inputs)

pose_results = image_processor.post_process_pose_estimation(outputs, boxes=[person_boxes], threshold=0.3)
image_pose_result = pose_results[0]  # results for first image

for i, person_pose in enumerate(image_pose_result):
    print(f"Person #{i}")
    for keypoint, label, score in zip(
        person_pose["keypoints"], person_pose["labels"], person_pose["scores"]
    ):
        keypoint_name = model.config.id2label[label.item()]
        x, y = keypoint
        print(f" - {keypoint_name}: x={x.item():.2f}, y={y.item():.2f}, score={score.item():.2f}")

Output:

Person #0
 - Nose: x=428.25, y=170.88, score=0.98
 - L_Eye: x=428.76, y=168.03, score=0.97
 - R_Eye: x=428.09, y=168.15, score=0.82
 - L_Ear: x=433.28, y=167.72, score=0.95
 - R_Ear: x=440.77, y=166.66, score=0.88
 - L_Shoulder: x=440.52, y=177.60, score=0.92
 - R_Shoulder: x=444.64, y=178.11, score=0.70
 - L_Elbow: x=436.64, y=198.21, score=0.92
 - R_Elbow: x=431.42, y=201.19, score=0.76
 - L_Wrist: x=430.96, y=218.39, score=0.98
 - R_Wrist: x=419.95, y=213.27, score=0.85
 - L_Hip: x=445.33, y=222.93, score=0.77
 - R_Hip: x=451.91, y=222.52, score=0.75
 - L_Knee: x=443.31, y=255.61, score=0.83
 - R_Knee: x=451.42, y=255.03, score=0.84
 - L_Ankle: x=447.76, y=287.33, score=0.68
 - R_Ankle: x=456.78, y=286.08, score=0.83
Person #1
 - Nose: x=398.23, y=181.74, score=0.89
 - L_Eye: x=398.31, y=179.77, score=0.84
 - R_Eye: x=395.99, y=179.46, score=0.91
 - R_Ear: x=388.95, y=180.24, score=0.86
 - L_Shoulder: x=397.35, y=194.22, score=0.73
 - R_Shoulder: x=384.50, y=190.86, score=0.58

Training Details#

Training Data#

Dataset details. We use MS COCO [28], AI Challenger [41], MPII [3], and CrowdPose [22] datasets for training and evaluation. OCHuman [54] dataset is only involved in the evaluation stage to measure the models’ performance in dealing with occluded people. The MS COCO dataset contains 118K images and 150K human instances with at most 17 keypoint annotations each instance for training. The dataset is under the CC-BY-4.0 license. MPII dataset is under the BSD license and contains 15K images and 22K human instances for training. There are at most 16 human keypoints for each instance annotated in this dataset. AI Challenger is much bigger and contains over 200K training images and 350 human instances, with at most 14 keypoints for each instance annotated. OCHuman contains human instances with heavy occlusion and is just used for val and test set, which includes 4K images and 8K instances.

Training Hyperparameters#
Speeds, Sizes, Times#

Image: image/png

Evaluation#

OCHuman val and test set. To evaluate the performance of human pose estimation models on the human instances with heavy occlusion, we test the ViTPose variants and representative models on the OCHuman val and test set with ground truth bounding boxes. We do not adopt extra human detectors since not all human instances are annotated in the OCHuman datasets, where the human detector will cause a lot of “false positive” bounding boxes and can not reflect the true ability of pose estimation models. Specifically, the decoder head of ViTPose corresponding to the MS COCO dataset is used, as the keypoint definitions are the same in MS COCO and OCHuman datasets.

MPII val set. We evaluate the performance of ViTPose and representative models on the MPII val set with the ground truth bounding boxes. Following the default settings of MPII, we use PCKh as metric for performance evaluation.

Results#

Image: image/png

Model Architecture and Objective#

Image: image/png

Hardware#

The models are trained on 8 A100 GPUs based on the mmpose codebase

Citation#

BibTeX:

@article{xu2022vitposesimplevisiontransformer,
  title={ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation},
  author={Yufei Xu and Jing Zhang and Qiming Zhang and Dacheng Tao},
  year={2022},
  eprint={2204.12484},
  archivePrefix={arXiv},
  primaryClass={cs.CV},
  url={https://arxiv.org/abs/2204.12484}
}
@misc{xu2023vitposevisiontransformergeneric,
      title={ViTPose++: Vision Transformer for Generic Body Pose Estimation}, 
      author={Yufei Xu and Jing Zhang and Qiming Zhang and Dacheng Tao},
      year={2023},
      eprint={2212.04246},
      archivePrefix={arXiv},
      primaryClass={cs.CV},
      url={https://arxiv.org/abs/2212.04246}, 
}

Files

13 files · 8.07 GBWeights 2 B (smallest of 8 ONNX variants). Sizes and sha256 from the signed manifest.
Hide all 13 files with their sha256
FileSizesha256
.gitattributes1.58 KBb2edd226c6b1cd2d01eef5665bd45729424086f88ce4e410e183a8795b917f21
README.md12.2 KBc94673a1930fbe1e9503956d097fe5c73be10af0f60bc45bb26424ffbcae6523
config.json2.81 KB76a052cba07567fa773d51325022a10afc470e010809b9f3bb164330f92d4ac8
onnx/model.onnx888 KBa3fe87de99f9c7de1b64e8b500f4b4825c6a298ff3c81d82367d2f9d18a37a24
onnx/model.onnx_data3.60 GBf40643d1b8d6aac005db6f62840751548ed183197da06b1cddcc98c1ed8fb310
onnx/model_bnb4.onnx590 MB764c572aaf7a7708b525ad6a988b26e0043db2c2533b74da0657f531a837901d
onnx/model_fp16.onnx2 B7648eb81c4e9fef7b51879c6fcd6fb4b8863eea0cb2a978c508711dc52c80041
onnx/model_int8.onnx922 MBaa9c35c3a04df331b7b64b876574ed4b1e3c5f4014a69b9ac37dcd577826b4fb
onnx/model_q4.onnx590 MB764c572aaf7a7708b525ad6a988b26e0043db2c2533b74da0657f531a837901d
onnx/model_q4f16.onnx519 MB152cb604450b212c61f1938a4d70a690fe600f618961d9182ea9412ef416fb24
onnx/model_quantized.onnx922 MBaa9c35c3a04df331b7b64b876574ed4b1e3c5f4014a69b9ac37dcd577826b4fb
onnx/model_uint8.onnx922 MB97abef9dd87c981089618474a6ec86710d13ec6322a34c44c525c4550474df5b
preprocessor_config.json363 B9b11cadc98c30b968a70cc1658ce1fbd74b721b0f21402a2ff8bc1dc9d1474a0
VersionsEach time the pinned upstream commit or file list changed in this repo. Newest first.
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hfThe Hugging Face CLI with one setting. Same repo id.
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License

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Provenance

From: onnx-community <huggingface.co/onnx-community>Newsgroups: alt.freeweights.visionSubject: vitpose-plus-huge-ONNXDate: 2026-11-15Commit: 41d9ef6Signed: 2DC28CC7B26A283B ✓
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onnx-community/vitpose-plus-huge-ONNX
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Created
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From: dima806 <huggingface.co/dima806>Subject: ai_vs_real_image_detection
From: legekka <huggingface.co/legekka>Subject: AI-Anime-Image-Detector-ViT
From: onnx-community <huggingface.co/onnx-community>Subject: AI-Anime-Image-Detector-ViT-ONNX
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From: onnx-community <huggingface.co/onnx-community>Subject: bart-large-cnn-ONNX